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I'd love to see an RTS explore single sovereignty multiplayer. One player might be the industrial minister and another the military minister. You could imagine
by zbrozek 5y ago
I'd love to see an RTS explore single sovereignty multiplayer. One player might be the industrial minister and another the military minister. You could imagine letting the tree deepen to allow more players. Bob runs the navy, Alice does resource acquisition, etc. Would lend itself to team games that solves the problem of defeated player boredom.
- Teifion 5y agoYou are able to play with multiple players controlling one team (Archon mode in SC2 I think). I've used it once or twice for coaching and it works pretty well. In a team game you can gift units to allies so if one ally gets knocked out but the game isn't over then you'll often find them being given units to rebuild with.
- robbmorganf 5y agoAlternatively, maybe the navy minister could beat the army minister if there are more sailors than soldiers. It would be interesting to simulate/play the dysfunction of bureaucratic militaries...
- icexuick 5y agoThis is already a default option in the game. And also, this is what we'd like to expand upon, f.e. in the coop-campaign. Each player working together as one is quite the experience and different from each building their own base/having their own eco. So do expect a lot more on this in BAR.
- BlueTemplar 5y agoZero-K/Spring has this built-in in the lobby (for instance a big "Invite Friends" button for the Campaign missions), and since BAR/Spring uses the same lobby, I'd guess it has this feature too ?