5 ms·
The sub-heading is false, I had a dedicated Intel GPU in 1998 by way of the i740.
by dleslie 5y ago
The sub-heading is false, I had a dedicated Intel GPU in 1998 by way of the i740.
- acdha 5y agoWas that billed as a serious gaming GPU? I don't remember the i740 as anything other than a low-budget option.
- detaro 5y agoThat's how it turned out in practice, but it was supposed to be a serious competitor AFAIK. Here's an old review: https://www.anandtech.com/show/202/7 https://www.anandtech.com/show/202/7
- smcl 5y agoIt's kind of amazing to me that I never really encountered or read about the i740. I got really into PC gaming in 1997, we got internet that same year so I read a ton and was hyper aware of the various hardware that was released, regardless of whether I could actually own any of it (spoiler, as a ~11 year old, no I could not). How did this sneak by me?
- dleslie 5y agoIt was sold as a serious gaming GPU. Recall that this was an era where GPUs weren't yet a thing; instead there was 2D video cards and 3D accelerators that paired with. The i740 and TNT paved the way toward GPUs, while I don't recall whether either had programmable pipelines they both had 2D capacity. For budget gamers, it wasn't a _terrible_ choice to purchase an i740 for the combined 2D/3D ability.
- acdha 5y agoI definitely remember that era, I just don't remember that having anything other than an entry-level label. It's possible that this could have been due to the lackluster results — Wikipedia definitely supports the interpretation that the image changed in the months before it launched: > In the lead-up to the i740's introduction, the press widely commented that it would drive all of the smaller vendors from the market. As the introduction approached, rumors of poor performance started circulating. … The i740 was released in February 1998, at $34.50 in large quantities. However, this suggests that it was never going to be a top-end contender since it was engineered to hit a lower price point and was significantly under-specced compared to the competitors which were already on the market: > The i740 was clocked at 66Mhz and had 2-8MB of VRAM; significantly less than its competitors which had 8-32MB of VRAM, allowing the card to be sold at a low price. The small amount of VRAM meant that it was only used as a frame buffer, hence it used the AGP interface to access the system's main memory to store textures; this was a fatal flaw that took away memory bandwidth and capacity from the CPU, reducing its performance, while also making the card slower since it had to go through the AGP interface to access the main memory which was slower than its VRAM.
- dleslie 5y agoIt was never aimed at top-end, but that doesn't mean it wasn't serious about being viable as a gaming device. And it was, I used it for years.
- smcl 5y agoMy recollection is that the switchover to referring to them as a "GPU" wasn't integrating 2D and 3D in the same card, but the point where we offloaded MUCH more computation to the graphics card itself. So we're talking specifically about when NVidia launched the Geforce 256 - a couple of generations after the TNT