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One could argue that Go from the design point of view is has no breadth nor depth. There are few rules and rules are very simple. Depth of the strategy and th
by me_me_me 5y ago
One could argue that Go from the design point of view is has no breadth nor depth.
There are few rules and rules are very simple.
Depth of the strategy and the gameplay comes out as emergent property of the game.
But that's just splitting hair.