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Agree that the framework issnt the bottleneck here but asset loading is! We have been investing in building ourselves a asset pipeline backend and it’s been a
by rock_hard 5y ago
Agree that the framework issnt the bottleneck here but asset loading is!
We have been investing in building ourselves a asset pipeline backend and it’s been a dramatic improvement.
Simply scripting Blender and other tools on a EC2 instance to optimize assets and then deliver them via cloudfront. Works really well
- runawaybottle 5y agoI think we are not verbalizing the elephant in the room. I know game developers have their ship tight and will use the gpu to it’s fullest (the proof is in the pudding). The thing I’ve been trying say all along is, I want applications using the same renderer at a primitive level.