4 ms·
The “no additional overhead” struck me as a really high claim, and this confirms it. 2000 cubes at 60fps is really nothing if you know what you’re doing.
by felipellrocha 5y ago
The “no additional overhead” struck me as a really high claim, and this confirms it. 2000 cubes at 60fps is really nothing if you know what you’re doing.
- mlsarecmg 5y agor3f does not introduce overhead. the readme text explains it all https://docs.pmnd.rs/react-three-fiber/advanced/scaling-performance#enable-concurrency https://docs.pmnd.rs/react-three-fiber/advanced/scaling-perf...
- felipellrocha 5y agoI’ve drawn 100s of 1000s of objects per frame in the past. 2000 is nothing.