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I see many complaints about the font rendering and I also agree the fonts don’t look good. This is a general problem with OpenGL. OpenGL draws triangles. There
by jbritton 5y ago
I see many complaints about the font rendering and I also agree the fonts don’t look good. This is a general problem with OpenGL. OpenGL draws triangles. There is no support for antialiased text rendering. And if one can figure out how to render live text with OpenGL, it won’t be something a GPU is efficient at rendering. I think the normal approach is to pre-render all needed glyphs and then move them into position. Pathfinder, Slug, and the work from Raph Levien are the only projects I know working on GPU based font rendering.