3 ms·
Mesa is a GL renderer. POT only matters in 3D for things like texture sizes. Textures aren't allowed to have zero-sized dimensions. The check for v == 0 occurs
by MostAwesomeDude 15y ago
Mesa is a GL renderer. POT only matters in 3D for things like texture sizes. Textures aren't allowed to have zero-sized dimensions. The check for v == 0 occurs far higher up the stack than where this function's used.
We're not writing bad code, we promise. :3