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> not just possible, but user-friendly, to write in a way that guarantees machine translation is 100% accurate. Not in (human-readable source) English, no, sin
by a1369209993 5y ago
> not just possible, but user-friendly, to write in a way that guarantees machine translation is 100% accurate.
Not in (human-readable source) English, no, since it's too heavily[0] optimised for general-purpose colloquial communication, but it's probably possible to engineer some cross between text localization systems, procedural content generation for text games, and early-AI-style natural language processing data structures that could serve as a backing representation subject to linting/sanity-checking/etc.
Edit: 0: To be clear, "heavily" is not necessarily the same as "well-".