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> He suggests that the layoffs were the result of Xsolla's slowing growth during the past six months, which he appears to blame in part on reduced productivity
by __s 5y ago
> He suggests that the layoffs were the result of Xsolla's slowing growth during the past six months, which he appears to blame in part on reduced productivity due to remote work measures. According to that interview, Xsolla increased its revenue by 80 percent last year (likely related to the pandemic-driven growth many game companies saw in 2020) but within the last six months, Xsolla's growth has dipped below 40 percent year-over-year.
Does it make sense to expect growth to return to the previous growth rate after a growth spurt?
Either way, seems a bit unengaged as an executive to rely on algorithms for lay offs. But maybe the vague wording is avoiding liability & the input data includes things like performance reviews, meanwhile they were looking to downsize for whatever reason. Some of the remarks come off as rather jejune tho, so there's a definite lack of tact here
edit: seems they're expecting consistent 40% growth.. a bit unrealistic
- shostack 5y agoAlso completely ignoring that engagement and productivity drops may be quite real and expected given burnout from being full remote from people who do not do well in that environment for a variety of reasons (too isolated, distracting or unsafe home environment, covid-related depression, etc). What has this company done to address that with this exercise? What precedent does that set? If you lose a family member and are disengaged as might be expected, will you be canned "because the AI said so" without your context being considered?