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> And a downside for the user as the GUI will probably not be consistent with its OS Depends on what kind of "user". Many professionals that spend their day in
by capableweb 5y ago
> And a downside for the user as the GUI will probably not be consistent with its OS
Depends on what kind of "user". Many professionals that spend their day in software like the Autodesk suite of applications, Music production, Animation or other creative endeavors expect consistent GUI across OSes when using the same tool, not consistent GUIs within the specific OS for all tools.
- AnIdiotOnTheNet 5y agoHow many of those users ever use more than one OS?
- kbenson 5y agoHow many of them might be following directions from someone or giving directions to someone on a different OS? How often we use something and what type of things we're doing on it (work, play, etc) probably greatly affect how we think about this. I expect my tools to work the same no matter where I use them. For things I don't rely on to get essential work done, I care less, on a sliding scale.
- AnIdiotOnTheNet 5y agoI expect my tools to work well too, that's why they're almost never web-based.
- kbenson 5y agoSure, but there's a difference between web-based and built using web technologies. Whatever other faults electron apps have, they're fairly consistent across operating systems. For a tool (like a chat client) that's very appealing. It's all that other things that seem to be endemic to electron apps (high resource usage, large size) that are the problem. Theoretically if you make a webapp that works fine on Safari Edge and Chrome you could use the OS provided webviews on iOS, MacOS, Android and Windows (and Electron on other platforms I guess) to ship local equivalents that are less problematic at the expense of more engineering work (or maybe just a leaner meaner electron competitor).
- kaba0 5y agoAnd interestingly none are written with web technologies —- sufficiently complex GUIs are no good fit for that.