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> If it couldn't beat Zoom and FaceTime in that environment I doubt it ever will. Transferring over interactions from in-person to VR wasn't going to be how t
by gopalv 5y ago
> If it couldn't beat Zoom and FaceTime in that environment I doubt it ever will.
Transferring over interactions from in-person to VR wasn't going to be how this was ever going to work. The closest method to in-person won out, because that was what it was replacing (not disrupting, displacing).
The disruption is going to come from interactions which start virtual and stay there.
Just like when smartphones came out, I overestimated what a year could bring & vastly underestimated what 5 years would do.
In that sense, the metaverse is probably going to happen, to interact at a larger distance than just face to face - we've seen bits of this in WoW campaigns or the fortnite lobbies, where the "hanging together" is more important than the game for a lot of people.
I just finished reading Otherworld, which is about a social networking company which branches off into VR goggles (not recommending it, the third act is a bit off - sort of Chandler's law to cull the paths). But it did show how a high school age kid transitions into the virtual world for their interactions.
- thehappypm 5y agoSure, but VR has been around for a long time. The first time I tried an Oculus was well over 5 years ago. What's happened since then?
- tuatoru 5y ago> What's happened since then? And to 3D TVs? https://www.techradar.com/news/4k-tvs-should-have-saved-3d-heres-what-went-wrong https://www.techradar.com/news/4k-tvs-should-have-saved-3d-h...