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Yes, you hit the plateau of that curve pretty quickly. You can't just be an individual contributor and justify 3% raises every year for 30 years, when you hit t
by eastbayjake 5y ago
Yes, you hit the plateau of that curve pretty quickly. You can't just be an individual contributor and justify 3% raises every year for 30 years, when you hit that plateau on raw skill you need to start finding ways to player-coach the generation(s) of more junior developers behind you. I don't think that necessarily means you have to move into management, but it does mean broadening your definition of impact beyond LoC/commits/tickets.
- sokoloff 5y ago1.5 to 3.0% of those 3% raises are inflation/cost-of-living adjustment, which seem like they should be able to continue forever.
- Aperocky 5y ago> broadening your definition of impact beyond LoC/commits/tickets. Is this the 'classic' expectation for a dev? Where I work the least technical person is the PM and everyone else comes together to determine what gets done and how it gets done. Everyone knows the tech side and decisions gets filtered down to the rank and file. Taking initiatives are expected - I know this is likely the exception not the norm, but I hope future workplaces are more like this and less like that.