4 ms·
the real technical challenge is the "transitive hop" problem that we describe. The matching of the data is not so complicated - that can be done with any techno
by Major_Grooves 5y ago
the real technical challenge is the "transitive hop" problem that we describe. The matching of the data is not so complicated - that can be done with any technology - but searching with Data A, and getting result Z - that was the tricky bit that took us years to solve and was only possible thanks to serverless tech.
- trhway 5y agoin our case we didn't have explicit "transitive hop". Instead in this example it would be just one entity with a bunch of addresses (with related dates if configured so), and multiple known names, etc. attached. Granted in order to get to that state the data loading process would include a massive batch matching which would be performed on the array of worker nodes - the number could be configured for given run, so there is kind of rough technological similarity to your serverless.
- skafoi 5y agoThat sounds mostly like deduplication which is often used in marketing contexts. There are indeed some good solutions out there, but from our experience they have difficulties handling huge amounts of data (>1 billion data sets) and they are often batch based, so your data is always outdated, whereas we constantly add new data in near real-time.
- trhway 5y agoTypically deduplication is more like clean, standartize and match (using relatively simple match approaches). Our process was much more complex (more along the lines of what another commenter linked https://blog.acolyer.org/2020/12/14/entity-resolution/ https://blog.acolyer.org/2020/12/14/entity-resolution/) with more rich resulting functionality, and, yes, marketing was the segment where it started though i'd say it was only about 3rd of the business at the peak of it. Yep, performance for most of the solutions is an issue. We had to do significant re-engineering at one point to parallelize at much finer granularity and thus were able to scale much more. Our biggest number of entities counting across all the sources in the largest implementation was just under 200M. It was right pre-Nehalem hardware. The batch mode had naturally orders of magnitude higher throughput. We did have real-time single-record mode which was pretty fast as long as the stream of the incoming single-records wouldn't saturate the worker array capacity (here is the difference from serverless as the worker array was limited by whatever was statically configured at the moment as adding/removing nodes wasn't an instant on the fly operation) Couple years later i worked at another company on a similar, though somewhat simpler, project when it was in the process of total rewrite for performance reason - the old version was really slow - that rewrite failed spectacularly for a lot of reasons. So, yes, performance is a kind of a noticeable factor in the domain.