3 ms·
To be fair, asset import is incredibly complex and a relative disaster. Content pipelines are the hardest and most complicated problem in modern development imh
by forrestthewoods 5y ago
To be fair, asset import is incredibly complex and a relative disaster. Content pipelines are the hardest and most complicated problem in modern development imho.
Unity grew in an FBX world. Bevy is focusing on the new kid GLTF. I don’t have enough experience with GLTF to predict if it’s full of landmines or not. I’m gonna guess probably.
- iFire 5y agoI am awaiting the day I can try Bevy with my favourite fox model animated. https://github.com/KhronosGroup/glTF-Sample-Models/blob/master/2.0/Fox/glTF-Binary/Fox.glb https://github.com/KhronosGroup/glTF-Sample-Models/blob/mast...