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Also check out the game "A Slower Speed of Light" [0] if you are interested in visualization of relativistic effects. It includes effects like Doppler shifting
by _Microft 5y ago
Also check out the game "A Slower Speed of Light" [0] if you are interested in visualization of relativistic effects. It includes effects like Doppler shifting of colors, perceived warping of space and time dilation. Good luck at not getting nauseous.
[0] http://gamelab.mit.edu/games/a-slower-speed-of-light/ http://gamelab.mit.edu/games/a-slower-speed-of-light/
- jeroenhd 5y agoWas about to post this. This demonstration helped me understand the abstract physics at high speeds better than any book ever did. I didn't suffer any motion sickness, but if there's a game that can induce it in you from just a monitor, this is probably that game.
- Uehreka 5y agoAlthough if you’re on macOS Catalina or higher, the game no longer runs. And since the team abandoned it without open sourcing it[0], it can’t be recompiled for 64-bit. [0] Although they did open source some of their scripts and shaders as a Unity plugin called OpenRelativity, which was cool.
- jridgewell 5y agoStrange, I'm on Catalina and it runs fine. I did have to override the security settings [1], but everything else was fine. [1]: https://support.apple.com/guide/mac-help/open-a-mac-app-from-an-unidentified-developer-mh40616/mac https://support.apple.com/guide/mac-help/open-a-mac-app-from...
- jayd16 5y agoWould be interesting to see a multiplayer version that handled multiple relativistic observers.
- gnarbarian 5y agoI'm not sure how that would work with time dilation.
- tshaddox 5y agoYou could make different player’s in-game clocks appear slower or faster, but you obviously couldn’t affect the players’ actual subjective clocks, so you obviously couldn’t do any of the interesting things like the twin paradox, unless the entire in-game simulation was sped up significantly and you could do something interesting with in-game characters aging at different rates.
- serf 5y ago'elite dangerous' offers a very rudimentary version of that.
- arendtio 5y agoJust tried it (Arch Linux AUR: assol). One thing I liked is the option to use de-saturated colors. Sadly, it crashed when I reached 99/100 orbs... It definitely is a funny game.