4 ms·
> Even the much-vaunted look of King’s Quest VII, although impressive in its individual parts, made for a rather discordant jumble when taken in the aggregate,
by CoolGuySteve 5y ago
> Even the much-vaunted look of King’s Quest VII, although impressive in its individual parts, made for a rather discordant jumble when taken in the aggregate, being the work of so many different teams of animators.
It always really bummed me out that the beautiful oil painting style of KQ 5 and 6 and SQ 4 and 5 got thrown out for the cartoon/primitive CG style of the sequels.
Like compare the atmosphere of the main town in QFG4 to the main town in QFG5:
https://r.mprd.se/media/images/94592-Quest_For_Glory_Iv_Shadows_Of_Darkness_(1993)(Sierra_Online)-13.png https://r.mprd.se/media/images/94592-Quest_For_Glory_Iv_Shad...
http://speed-new.com/wp-content/uploads/2015/10/3253453.png http://speed-new.com/wp-content/uploads/2015/10/3253453.png
- AdmiralAsshat 5y agoThis happened alot during the early transition from 2D to 3D. Consider the unreleased Project Dream for the SNES/N64: https://www.youtube.com/watch?v=w72kj20YNA0 https://www.youtube.com/watch?v=w72kj20YNA0 Specifically, compare how the top-of-the-line SNES isometric sprites looked: https://youtu.be/w72kj20YNA0?t=76 https://youtu.be/w72kj20YNA0?t=76 versus the primitive 3D N64 model: https://youtu.be/w72kj20YNA0?t=246 https://youtu.be/w72kj20YNA0?t=246 It's no comparison, IMO. But 3D was the new shiny thing, and so they went with it. At least until the whole things collapsed and morphed into Banjo Kazooie, anyway.
- CoolGuySteve 5y agoI concur, the only series I can think of that really nailed that transitional era in a way that still holds up are the PlayStation Final Fantasy games and their use of prerendered backgrounds that clip 3D character models. I really wish Sierra had taken the same path, hand painted backgrounds with 3D models for Kings Quest would have looked something like Bravely Default does today. https://images.nintendolife.com/8c22804858abd/bravely-default-ii-4.original.jpg https://images.nintendolife.com/8c22804858abd/bravely-defaul...
- Tarsul 5y agothe most bizzare transition IMO was between the most beautiful Monkey Island 3 (comic look!) and Monkey Island 4 (3D - although they did their best to make it charming), granted this was a few years after the SNES/N64 transition but all the more disappointing. Actually, worse than the graphics was the controls.