4 ms·
It's regular 3D GL; put vec3s in your vertex attributes, write your shader, turn on depth testing, the usual.
by edflsafoiewq 5y ago
It's regular 3D GL; put vec3s in your vertex attributes, write your shader, turn on depth testing, the usual.
- bodge5000 5y agoOh wow, that's a massive game changer! Do you have any links? If I just go to the normal Love page I don't see any mention of 3D support
- edflsafoiewq 5y agoHere's a tiny 3D engine: https://github.com/groverburger/g3d https://github.com/groverburger/g3d
- bodge5000 5y agoOh nice, so this is a fork of Love that just makes 3D easier to work with?
- edflsafoiewq 5y agoIt's not a fork, just a regular LOVE project.