5 ms·
I used to believe that media representation didn't matter. After all, fictional characters are fiction, why should I expect them to look like me? Then someone
by bgroat 5y ago
I used to believe that media representation didn't matter. After all, fictional characters are fiction, why should I expect them to look like me?
Then someone pointed out to me that my favourite super-hero was Spider-Man because Peter Parker is a 20-something loser, just like me.
- dragontamer 5y agoMiles Morales is one of the most successful new Marvel characters too. But there's something authentic about Miles when other characters feel like pandering. ---- Nick Fury Junior is technically a newer character. (The original Nick Fury Senior is white). They just handwaved the difference by sticking a junior in the name without elaboration though. ------ Black Panther from the 70s is definitely pandering lol. But the writers were good at it. (Blatant pandering isn't necessarily a bad thing in the right context)
- mc32 5y agoYeah people used to say video games and violence on TV had no effect on people -that is was just made up worlds and allowed people to role play, etc… now they are admitting there is influence and it does affect people…
- upgrejd 5y agoHow does it influence real life?
- aerovistae 5y agoAnd as time has passed they've found more and more that they were wrong -- where on earth is this comment coming from. Seen so many sources contradicting this over the years.
- jonhohle 5y agoAs a teen in the early 90s, I distinctly remember significant campaigns against violence represented in TV, movies, video games, and music. There were several congressional hearings demonizing Mortal Kombat, rap music, Doom, etc. Now as a parent with a tween and younger kids, my understanding of the current state of the science is that there still is no overwhelming consensus on increased violence related to media, however it seems to be agreed that aggression is linked. 30 years later Mortal Kombat is the number one fighting game franchise of all time, and murder rates are lower and violent crime are relatively unchanged.
- dragontamer 5y ago> 30 years later Mortal Kombat is the number one fighting game franchise of all time Smash Bros and Street Fighter are probably more popular actually. Mortal Kombat really, really sucked between 3 and 7. MK started to get good again around 8, but really it was "Injustice" (which used Mortal Kombat's engine) that made people start taking MK seriously again. MK9 is a modern, competitive fighter. But its not as well respected as other games: Street Fighter, Tekken, Smash Bros even. Japan has a real arcade scene (or at least, it did before COVID19 struck), so the games that have proven themselves in the public arcades are more fundamentally competitive than American games like MK9 or Killer Instinct. I dunno how Smash Bros became so popular though. ---------- Honestly, the extreme violence of Mortal Kombat is a big turnoff to the competitive crowd IMO (much like the extreme "sexiness" of Dead or Alive is also a turnoff). Its good for carving out a niche, but... I don't think people actually like seeing the characters they attach themselves to die. ----------- There was a study I saw: its not that violent video games cause violence. Its that violent individuals choose violent video games. In a mainstream setting, you'll just gross people out with a lot of the Mortal Kombat stuff. I think kids like it (because they like seeing their parents get grossed out). Otherwise, when adults get together to play fighting games... "Injustice" seems to be more popular than Mortal Kombat, despite Mortal Kombat being the mainline game and Injustice the DC-superhero "skin". --------- Now that I'm an adult, here's my viewpoint on the whole thing. Children like breaking taboos. Adults don't like it when Children break taboos (children should listen to Adults). I feel like Adults sometimes make up stories for why children should listen to them, but this only encourages more taboo-breaking behavior from kids. That's why Mortal Kombat is such a draw for me when I was younger (I knew my parents didn't like it, but that was part of the charm). Similarly, I see my sister freak out about her daughter playing Mortal Kombat (despite me and my sister playing MK back when we were her age) and turn off the game. My sister claims that the improved graphics make it different... but my eyes see the same thing. Her daughter likes breaking taboos and sometimes not listening to her mom, and playing MK is an avenue to do so.
- samkelly 5y ago> I dunno how Smash Bros became so popular though. It's accessible (no crazy button combos), fun (at a party or whatever), and not really "violent" in the same way that Mortal Kombat is bloody as hell. Cartoon violence, not realistic simulated violence. I think that's a major driver.
- bxjaii 5y ago90% of American men feel like losers. Nothing special about that. Life is boring and hard.