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And support isn't free. Unity must be paying Sony, Nintendo, Microsoft to give support on console. So maybe Unity just decided to pass on the cost to the develo
by djmips 5y ago
And support isn't free. Unity must be paying Sony, Nintendo, Microsoft to give support on console. So maybe Unity just decided to pass on the cost to the developer a bit and also filter out a bunch of newbs that drive the cost higher.
- qwytw 5y agoAt least in the past Microsoft and Nintendo (not sure about Sony) used to actually pay Unity to implement/maintain support for their consoles. IIRC, when you had to buy licenses for each platform separately, developers who had the Nintendo SDK used to get the engine support for free (can't remember if they had to pay for the editor license themselves).
- BoorishBears 5y agoNintendo used to provide a Pro build of the latest Unity that didn't rely on your existing licenses in any way to function. IIRC you could even use it to make a release PC game builds, but I'm sure Unity could figure out what you were doing if you actually shipped with it as a workaround for buying your own license.