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AmigaOS/Workbench relied pretty heavily on custom parts of the Amiga hardware, which is how it performed so well compared to other architectures with similar sp
by chriswarbo 5y ago
AmigaOS/Workbench relied pretty heavily on custom parts of the Amiga hardware, which is how it performed so well compared to other architectures with similar specs.
That can be overcome with enough brute force; although emulators like FS-UAE can still struggle to keep realtime with some workloads.
There are FPGA reimplementations of Amiga hardware, if you wanted something more 'realistic'.
- boomlinde 5y agoThat's mostly been overcome by now. Retargetable graphics for example let you use a graphics card instead of the built-in chipset, and AHI is an abstraction layer for audio that's not at all tied to any particular hardware. The bigger issue is applications that bypass the hardware abstraction layer or throw away the OS entirely, typically games and quite a few productivity applications. I suggest looking at MorphOS and AROS