4 ms·
While undoubtedly true, it’s also true that Linux is nowadays the default OS for VFX, for example, and this means that a lot of commercial 3d software targets i
by dantondwa 5y ago
While undoubtedly true, it’s also true that Linux is nowadays the default OS for VFX, for example, and this means that a lot of commercial 3d software targets it (for example, Autodesk Maya or the Substance suite). There is a standard “platform” of reference that allows companies to have a fixed target for their software: https://vfxplatform.com https://vfxplatform.com
I think targeting it would be probably the best solution for a company willing to porting to Linux. Alternatively, Flatpaks/Appimages provide a very nice and user friendly solution to this problem.
- coldtea 5y ago>While undoubtedly true, it’s also true that Linux is nowadays the default OS for VFX That's mainly because it's cheap and VFX is like a "factory production line" style job. But VFX is also very much a niche compared to vector graphics and DTP (and even more so, compared to bitmap graphics). In other words, if Affinity's concern is that the Linux market for their stuff if small, then the intersection of "the Linux market for their staff" that "has the standard platform for VFX" is much much smaller.