2 ms·
I find that there are games that transition from low to high complexity over time, and I often dislike it, for example in Crusader Kings. I always love the earl
by thom 5y ago
I find that there are games that transition from low to high complexity over time, and I often dislike it, for example in Crusader Kings. I always love the early part of the game where I'm looking out for my family, building nice stuff in my domain, earning money, murdering siblings etc. Life is simple. I absolutely hate when you (either deliberately or by accident) end up in charge of a large kingdom or empire and suddenly you're having to manage hundreds of counties and deal with dozens of people who hate you. Feels far too much like work.
- b0rsuk 5y agoMany strategy games do scaling badly. You micromanage at first, but then your kingdom grows and you're supposed to use the same tools to manage much more. Real life doesn't work like that. If you go up in hierarchy, you generally delegate tasks. Time is not made out of rubber. Real life is not turn-based. You can't take as much time as you want planning your next move.