4 ms·
I remember way back when the original Xbox was out, and modded. Whatever video player it had let you adjust the sound delay for the (new at the time) mpeg4 rips
by NDizzle 5y ago
I remember way back when the original Xbox was out, and modded. Whatever video player it had let you adjust the sound delay for the (new at the time) mpeg4 rips of whatever movie or show you downloaded.
It was like a light switch went off when you got the audio delay synced up perfectly. I guess I recall this vividly because 1) it was a huge problem and 2) the adjustment to audio delay was on the shoulder buttons, while fast forward and rewind were on the triggers. Such a large problem that the adjustment wasn’t buried in menus, but right there on the controller. Prime real estate.
- Guillaume86 5y agoIt might have been XBMC (xbox media center). Great software and it still exists today on several platforms (PC, Android TV, etc) under the name of Kodi.
- Aerroon 5y agoHumans can ignore the desync between audio and video to about -125 ms to +45 ms. Ideally you don't want to be off by more than a frame or two though. If the desync goes out of these bounds then watching someone speak becomes uncomfortable.
- nitrogen 5y agoUsing a rough rule of thumb that one millisecond equals one foot, it kind of makes sense that we would be able to follow speech coming from someone up to 45 feet away. But the tolerance on the negative side is surprising.