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Unity was designed more for touchscreens, so that Ubuntu could make smartphones based on it. It didn't work out apparently.
by orionblastar 5y ago
Unity was designed more for touchscreens, so that Ubuntu could make smartphones based on it. It didn't work out apparently.
- DanAtC 5y agoUnity was originally designed for netbooks with limited screen real estate.
- forgotpwd16 5y agoIt was designed for touchscreens and desktops; a so called convergent interface. For example HUD, which allowed you to search any menu option (ref: https://wiki.ubuntu.com/Unity/HUD#Overview https://wiki.ubuntu.com/Unity/HUD#Overview), and its Dash, a desktop search utility, were clearly keyboard-oriented. The bigger icons that launcher and dash had were probably made that way for touchscreens.
- qwerty456127 5y agoVanilla GNOME3 looks and feels a lot like it was designed for tablets as the primary target, keyboard users as the secondary and mouse users only as the third. Ubuntu Unity did not - it was great for classic desktop usage with Mac-like (most importantly, not a mediocre attempt to mimic but even better than the original in some aspects) UX + advanced supports for keyboard lovers + keeping the mobile in mind. IMHO late years Unity was the best Linux UI yet. If only they would add Pop_OS!-like tiling + some more little Mac goodies only experienced Mac users know it would be perfect. And I absolutely can not say the same about GNOME3 although I actually want a GNOME3 tablet.