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This was a really cool article! Fascinating to learn how some of this stuff really worked. That said, game makers need to balance making their game fun, having
by thewebcount 5y ago
This was a really cool article! Fascinating to learn how some of this stuff really worked. That said, game makers need to balance making their game fun, having a goal, and not being too tedious. It takes a lot to run a town and most of it isn't fun, so it's understandable that they simplify and leave things out.
I've had a lot of fun playing Outlanders[0] on Apple Arcade. It's similar to what's described here. You get a small island and a few people and have to make a town using only resources from the island. Looks like it's set in maybe the 1700s or 1800s. Works on the iPhone and is a great time killer.
[0] https://apps.apple.com/us/app/outlanders/id1463407936 https://apps.apple.com/us/app/outlanders/id1463407936