5 ms·
I learned so much from that game as a kid: Taxes, real estate values, city planning issues, money management, so many more
by jonshariat 5y ago
I learned so much from that game as a kid: Taxes, real estate values, city planning issues, money management, so many more
- tomwojcik 5y agoPharaoh, Cleopatra, Zeus, Poseidon, Stronghold, Tzar: The burden of the crown, Theocracy, Settlers, SimCity, Cossacks, AoE2, HoMM3... There were many great city builders/strategy games back when we were kids :) and I owe them a lot as well. I'm glad we havent been raised in an era of battle royals.
- cellis 5y agoCaesar III was one of my favorite games, but Aoe2 and Civ II ( both came out around the same time IIRC ) are the best strategy games of all time imo, followed closely by Civ 5 ( but I have no time for games anymore haha )
- datameta 5y agoMmm, Stronghold. Tax and ration tiers were an interesting mechanic for morale management. That game also had perhaps the most intricate siege simulation I've seen (ignoring the fact that many historical sieges had attrition as the goal). Had quite the large community of map and castle makers.
- rytor718 5y agoYeah Ive come to learn that Stronghold is something of a semi-hidden gem that only really gained the popularity it deserved a good decade or more after its inception (I wager due to Steam and the efforts to renew its name). This game felt the most medieval to me when I first got it, not that I knew what realistic medieval settlements were like :) Its the only settler game I've played where I enjoyed the siege warfare at all.
- fho 5y agoI still remember Tzar fondly for it's in game cut scenes. Also, it's one of those games where assassins could could climb walls so even completely turtled up you couldn't be 100% sure that you are safe.