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You won't find a lot of polygons, but you would find many interesting surface textures, shaders, lighting effects, simulations and more.
by diskzero 5y ago
You won't find a lot of polygons, but you would find many interesting surface textures, shaders, lighting effects, simulations and more.
- Arelius 5y agoCorrect, Pixar is notorious for using fairly low detail SubD surface control cages for almost everything.
- mcast 5y agoCool, that led me to a really good article on Pixar's open source project: https://graphics.pixar.com/opensubdiv/docs/subdivision_surfaces.html https://graphics.pixar.com/opensubdiv/docs/subdivision_surfa...
- nineteen999 5y agoSupport for these were added into Blender via OpenSubdiv in Blender 2.8: https://twitter.com/tonroosendaal/status/1025067227530362883?lang=en https://twitter.com/tonroosendaal/status/1025067227530362883...