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Figuring out how to take these realities and tweak the gameplay cycle to make it "fun" seems like a fantastic design challenge. I wonder what the author would
by hyperion2010 5y ago
Figuring out how to take these realities and tweak the gameplay cycle to make it "fun" seems like a fantastic design challenge.
I wonder what the author would think of Dwarf Fortress forts that have been played on the surface.
- mLuby 5y agoI played a group of dwarves who, instead of burrowing into the mountain, deforested their land to make a town of wooden buildings on the surface (complete with archer towers, drawbridge, and moat). Naturally, the neighboring elves weren't too pleased with all the tree felling and eventually wiped the dwarves out.