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In a way, it does make sense. Once software/game is made, the developers are no longer needed. So it gives a little incentive to force the completion of softwar
by Joakal 15y ago
In a way, it does make sense. Once software/game is made, the developers are no longer needed. So it gives a little incentive to force the completion of software. This should give an idea that the investors care more of money.
Which is quite silly as the game needs to be patched. Booting burnt out developers and even not acknowledging them would lower the morale of the others and ruin future attempts to make sequels (Investors puzzled: Why was it so lack lustre?). eg LA Noir credit omissions.
- anthonyb 15y agoAnd the next game that you want to produce? Now you have to find another team of developers, from a smaller pool (since word gets around). Seems incredibly short sighted to me - why throw away all the effort of staffing, training and tools?
- Joakal 15y agoHence my point that investors are more concerned about money than the product. I meant short-term profit though.
- anthonyb 15y agoEven short term profit is likely to be put at risk. I've found that the places which are weaselly enough to screw you long term will normally screw you in little bits and pieces first. After you've been through the cycle a few times, you generally know what to look for.