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> People are willing to sacrifice an enormous amount to work in gaming. There are many ways you could build a good resume. Gaming companies don't have a monopo
by Florin_Andrei 5y ago
> People are willing to sacrifice an enormous amount to work in gaming.
There are many ways you could build a good resume. Gaming companies don't have a monopoly on that.
- munchbunny 5y agoGaming companies do have a monopoly on working in gaming though. "Working on games" is the main motivator, not resume building.
- SV_BubbleTime 5y agoI believe independent gaming has never been more popular.
- munchbunny 5y agoIt is, but being an indie game dev is a lot like founding a tech startup. It's extremely risky if you don't already have industry experience to understand how producing games works, and you get industry experience from well established studios.
- 1ark 5y agoAgreed, but it is also much worse than a tech startup. It is the most competitive and saturated market, and participants are up against prodigies of talent that work long and hard on their projects. A tech startup usually has some strategy to attack a problem, where a game is more of a creative passion project with hope of pleasing a very outspoken customer base.
- MattGaiser 5y agoThey don’t work in gaming for career benefits. They want to work on games.
- buggeryorkshire 5y agoIt may be they don't realise it, but they just want to work on stuff people visibly use. I worked on games nearly 30 years ago and it was awesome. Did the usual corporate stuff after that, but last few years have been working at a food delivery company you know that is huge. There is something awesome about working somewhere where your fuckups and successes are visible. I see people sat outside pubs using my app and have to have a nosey to see their reaction, bad or good. It's pretty addictive.