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"Pachter noted that developers are well compensated in the form of bonuses, and as such, overtime is not a factor. He cites the fact that Infinity Ward had a pr
by chrisbennet 15y ago
"Pachter noted that developers are well compensated in the form of bonuses, and as such, overtime is not a factor. He cites the fact that Infinity Ward had a profit pool of $84 million to be paid to around 100 employees."
I wonder how much of that goes to those below executive level.
- kevingadd 15y agoAt game studios that even have a bonus/profit sharing structure (it's actually very rare, despite what Pachter says), it's typically paid out based on a combination of tenure and your salary. So the new hires who are working their asses off during crunch to avoid getting fired when the inevitable cuts come are going to get the least out of any bonuses that do get paid out.