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Yeah, but that was an executive decision, not a developer decision. It's absolutely the reason I'm never going to buy an Oculus, but it's a bit unfair to blame
by mcv 5y ago
Yeah, but that was an executive decision, not a developer decision. It's absolutely the reason I'm never going to buy an Oculus, but it's a bit unfair to blame it on developers who had no influence on this decision. (Only a bit unfair, because those developers still choose to work there.)
- AnIdiotOnTheNet 5y agoI don't think you get a pass on the basis of "I just work here" unless you're in a position that you can't afford to lose that job. And if you are in that position, you can at least feel an appropriate level of shame for what you had to do.
- oauea 5y ago> It's absolutely the reason I'm never going to buy an Oculus Same, and that is also why I recommend the same to anyone who discusses VR: Do not buy Oculus. I'm sorry you had to work there and saw your work get ruined by corporate greed, and I'm sure that you personally hold no blame for this, but that doesn't make the product as it exists today any less awful.