3 ms·
The thing about aim bots is that they're quicker than you and they don't make mistakes. A monitor and a rendering engine will introduce up to 3-5 frames of late
by maccard 5y ago
The thing about aim bots is that they're quicker than you and they don't make mistakes. A monitor and a rendering engine will introduce up to 3-5 frames of latency (double buffering, refresh rates). Your client likely has the next 1-3 frames of data ready to go so it can do client side prediction/interpolation/smoothing, which means the cheat has access to that data. All of the data that's required to make modern games look and _feel_ good is the data you're talking about throwing away here