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> In 2021, I find it hard to justify using a dynamically typed language for any project that exceeds a few hundreds of lines. It's not a trade off, it's a net l
by outworlder 5y ago
> In 2021, I find it hard to justify using a dynamically typed language for any project that exceeds a few hundreds of lines. It's not a trade off, it's a net loss.
Only if you are skimping on tests. There's a tradeoff here - "dynamically typed" languages generally are way easier to write tests for. The expectation is that you will have plenty of them.
Given that most language's type systems are horrible (Java and C# included) I don't really think it's automatically a net gain. Haskell IS definitely a net gain, despite the friction. I'd argue that Rust is very positive too.
Performance is not dependent on the type system, it's more about language specification (some specs paint compilers into a corner) and compiler maturity. Heck, Javascript will smoke many statically typed languages and can approach even some C implementations(depending on the problem), due to the sheer amount of resources that got spent into JS VMs.
Some implementations will allow you to specify type hints which accomplish much of the same. Which is something you can do on Clojure by the way.
Automatic 'refactorings' is also something that's very language dependent. I'd argue that any Lisp-like language is way easier for machines to process than most "statically typed" languages. IDEs and debugability... have you ever used Common Lisp? I'll take a condition system over some IDE UI any day. Not to mention, there's less 'refactoring' needed.
Package management is completely unrelated to type systems.
Rust's robust package management has more to do with it being a modern implementation than with its type system. They have learned from other's mistakes.
Sure, in a _corporate_ setting, where you have little control over a project that spans hundreds of people, I think the trade-off is skewed towards the most strict implementation you can possibly think of. Not only type systems, but everything else, down to code standards (one of the reasons why I think Golang got popular).
In 2021, I would expect people to keep the distinction between languages and their implementations.
- blacktriangle 5y agoHere's what I've noticed with my tests and dynamic languages. I'll get type errors that static typing would have caught. However those errors occur in places I was missing testing of actual functionality. Had I had the functionality tests, then the type error would have been picked up by my tests. And had I just had static typing, the type system would not have been enough to prove the code actually works, so I would have needed tests anyways. Point being, I don't really buy that a static type system saves me any time writing and maintaining tests, because type systems are totally unable to express algorithms. And with a working test suite (which you will need regardless of static vs dynamic) large refactors become just as mechanical in dynamic languages as they are in static languages.
- tsss 5y ago> type systems are totally unable to express algorithms You don't know much about types if you think that. As for dynamic typing "helping" you to find code that you need to write tests for: There are already far more sophisticated static analysis tools to measure code coverage.
- blacktriangle 5y agodoubler :: Num a => [a] -> [a] doubler xs = take 2 xs Passes the type checker, thanks type system! /s I like static typing, but static typing advocates seriously overstate how much protection the type system gives you. Hickey really said it best: "We used to say 'If it compiles it works' and that's as true now as it was then." As for dynamic typing "helping find code to write tests", that's not a feature, it's a huge downside. Neither side is perfect, but in my experience the benefits of the static checker are overblown since I need to write tests anyways. And also like you say, there's a variety of great static analysis tools you should be using as well.
- pdimitar 5y agoI'm not sure when did this become about typing systems promising you'll never write tests? IMO nobody says that. Let me give you one example. When I'm coding in Rust and I forget to match on one of my sum type's variants, the compiler will immediately yell at me. When I'm coding in Elixir, the compiler doesn't care if I do exhaustive pattern matching because it doesn't know all possible return values. In these conditions it's extremely easy to not write code that deals with a return value that appears rarely. That's one of the values of static typing for me.
- blacktriangle 5y agoThat was meant as a response to tsss apparently overvaluing his type checks. The pattern matching example is one that often comes up talking about typing. Yes it's great that the type checker finds all the places you didn't deal with your new sum type varient...except here's the rub. All that code was working just fine before. Your static type checker is forcing a bunch of code that never needed to know or care about certain values onto all places where you used pattern matching. I don't think this speaks to the value of static typing, I think it suggests that pattern matching is a bad idea that leads to overly coupled code where parts of the system that really shouldn't need to know about each other are now forced to deal with situations they don't care about.