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I would think the OS, the hardware, the payments, the reviews, the App Store, etc.? I think the 30% cut is ridiculous but it's a give and take for both compani
by lancesells 5y ago
I would think the OS, the hardware, the payments, the reviews, the App Store, etc.?
I think the 30% cut is ridiculous but it's a give and take for both companies.
- EMIRELADERO 5y ago> I would think the OS, the hardware, the payments, the reviews, the App Store, etc.? But it's not like Epic is selling that, or asking Apple to allow them to have their own manufacturing plant for iPhones, is it? The iPhone is an instruction-executing machine. That's what people buy. Epic wants to offer a specific set of instructions that people who already use the iPhone can execute. Why should Epic have to go through Apple to do it, if there's nothing in that machine that would prevent Epic from doing it on their own, besides artificial limitations which only have that specific purpose?
- stinky613 5y ago> The iPhone is an instruction-executing machine. That's what people buy. That's not what people buy; that's the hardware they receive as part of their purchase.
- EMIRELADERO 5y agoUnless you are entering into a contract with a mobile career, that is the only thing you purchase. If you want to get into metaphorical lines of speech about how you buy into an ecosystem and all that, go ahead. But the legal reallity is that when buying an iPhone, you buy an iPhone, and it's yours. Same as any other standard purchase for any physical good.
- stinky613 5y agoOn yeah? So how do people run iOS apps on instruction-executing machines that weren't made by Apple?
- 0des 5y agoWith emulators https://techviral.net/run-ios-apps-on-pc/ https://techviral.net/run-ios-apps-on-pc/ https://windowsreport.com/run-ios-apps-windows-10/ https://windowsreport.com/run-ios-apps-windows-10/
- EMIRELADERO 5y agoThey can't unless those apps are vetted by Apple. And that's where the whole antitrust issue comes in.
- deleted 5y ago[deleted]