3 ms·
You need to put that in context. Compared to a decade or two ago, an initial release was printed on DVD and unpatchable, a buggy game was effectively plastic wa
by user5994461 5y ago
You need to put that in context. Compared to a decade or two ago, an initial release was printed on DVD and unpatchable, a buggy game was effectively plastic waste. If it weren't bad enough, reviews and magazines would demolish it and make sure there were zero sales later on (not that there was a lot usually because most sales happened right after release).
It's an incredible progress for game developers that they can ship a buggy/incomplete game and improve it over the next year. (And you can write an announcement with every update to drive sales!)