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I think there is only so far you can stretch that before reputational damage is too great. I've seen early access games effectively abandoned as result. The so
by DaedPsyker 5y ago
I think there is only so far you can stretch that before reputational damage is too great. I've seen early access games effectively abandoned as result.
The soon to be classic example is cyberpunk. Funny this actually happened to them before with the first Witcher game, originally very buggy and had a re-release that patched it, but they were a smaller studio then and their reputation effectively unknown.
- user5994461 5y agoYou need to put that in context. Compared to a decade or two ago, an initial release was printed on DVD and unpatchable, a buggy game was effectively plastic waste. If it weren't bad enough, reviews and magazines would demolish it and make sure there were zero sales later on (not that there was a lot usually because most sales happened right after release). It's an incredible progress for game developers that they can ship a buggy/incomplete game and improve it over the next year. (And you can write an announcement with every update to drive sales!)