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Abuse rate limiting often relies on the scarcity of IPv4 addresses. If, for example, you limit a user to one concurrently used account per IP (which some gamin
by tgsovlerkhgsel 5y ago
Abuse rate limiting often relies on the scarcity of IPv4 addresses.
If, for example, you limit a user to one concurrently used account per IP (which some gaming sites do to discourage cheating/griefing by one person playing multiple players at the same time), this breaks.
This can also be revenue relevant if e.g. the ability to have multiple accounts per IP is a paid feature.