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Not quite. There would be no JS. The WebAudio API is implemented in Rust. You would just use the innards (buffers, audio graph etc.) and leave it as a Rust fram
by adamnemecek 5y ago
Not quite. There would be no JS. The WebAudio API is implemented in Rust. You would just use the innards (buffers, audio graph etc.) and leave it as a Rust framework.
LabSound [0] has done something similar with C++ and WebKit. They took the WebAudio implementation and made it into a C++ framework.
[0] https://github.com/LabSound/LabSound https://github.com/LabSound/LabSound
- gavinray 5y ago> The WebAudio API is implemented in Rust Ah yup, for Servo that would make sense eh? Well neato. I hope you do, seems useful. Audio landscape needs more options besides JUCE and iPlug2.