2 ms·
> GC is not very good ( vs Java / C# / Go ) IMHO it’s the opposite, at least in the context of games: In languages like Java and C#, the GC is global and freez
by namelosw 5y ago
> GC is not very good ( vs Java / C# / Go )
IMHO it’s the opposite, at least in the context of games: In languages like Java and C#, the GC is global and freezes the world. The time would be in terms of milliseconds, while in Erlang the GC is per-process, in terms of microseconds.
So in terms of GC and latency, Erlang is not as good as C++ and Rust, but it should be better than Java and C#.
> Also it must be pretty painful to not re-use their C++ client code on the server side, they have to re-implement twice?
I haven’t dive into the problem but my intuitive tells me it could be done through NIF. It’s a pretty common practice to use Rust to compliment Elixir in performance hotspots.