4 ms·
Wait, why would the crank not charge the battery? That's insane.
by TheDudeMan 5y ago
Wait, why would the crank not charge the battery? That's insane.
- kemayo 5y agoJust guessing, but presumably it'd involve more hardware to support the charging, for a small increase in price/size/complexity, and (probably more importantly) change the feel of the crank to be much more resistant, which would change how the games that use it felt to play.
- mortenjorck 5y agoFor the same reason the Wii remotes didn’t charge via inertial capture.
- TheDudeMan 5y agoWii remotes are not meant to be carried around with you, potentially to places with no electricity.
- yellowapple 5y agoOkay, then s/wii remote/switch joycon/ and you end up with a more equivalent argument.
- b0tzzzzzzman 5y agoRiiiight
- 83457 5y agoHow fast would that charge? Like 1k winds for 1%?
- po 5y agoIf you've ever bought an emergency hand-crank flashlight you'll see that it takes a tremendous amount of cranking on a pretty big coil to get a decent amount of electricity. On that small crank, you would probably have to crank for hours nonstop to get 20 mins of gameplay.
- bobbles 5y agoEspecially with the verge running headlines on it like "crank powered gaming" which theyve apparently now updated, its sure to confuse people
- SilverRed 5y agoBecause a B/W OLED could run for ages on a single charge and the required gear and protection for crank charging would add a lot of cost, bulk and price on the product for a feature which will be a funny gimmick for the first few days and then be useless. Same reason ebikes do not have regenerative braking and cars do not have solar panels. It's not worth it.
- b0tzzzzzzman 5y agoAlot of cost? Have you seen the price?
- gampleman 5y agohttps://lightyear.one https://lightyear.one would like to disagree...
- no_time 5y agoMy guess is the noise. Last thing id want is the noise of a loud servo when i'm playing.