5 ms·
I have had a similar experience. I have 0 regret, I really do love it, but yes it is "an effort". I feel Oculus is "just there" to be that VR defining experienc
by Kosirich 5y ago
I have had a similar experience. I have 0 regret, I really do love it, but yes it is "an effort". I feel Oculus is "just there" to be that VR defining experience that will get people hooked en mass.
I think you also make a good point that is missing the games that will "define it" and that will make you come back. I really don't understand, considering the numbers sold, why some games can't be just reworked for VR "perspective". I know it's expensive, but I would pay money right away if someone ported (I realize it's not that easy) old Lucas Arts adventure games (e.g). Perhaps I'm under the impression or The Room VR which reminded me of Broken Sword.
Also, you mention purchase rate. I can only judge based on myself and my colleague, but I would say it's high! Neither of us are "hardcore" games, but we each both 10 games so far.
Also x2, how would you (anyone) feel using it on a plane,train, bus ect. I haven't tried it, but if someone has I would appreciate the feedback.... did people think you were a weirdo?