3 ms·
I wish I could rejoice at the adoption of VR but I can only feel despair that Facebook of all companies is leading the way. I owned an Oculus CV1 for 2 years a
by c7DJTLrn 5y ago
I wish I could rejoice at the adoption of VR but I can only feel despair that Facebook of all companies is leading the way.
I owned an Oculus CV1 for 2 years and loved it. It completely shifted my perspective on VR, changing me from a naysayer to an enthusiast. Then Facebook began strengthening its grasp on Oculus by making account migration mandatory, and I decided not to comply and got rid of my headset instead.
Facebook needs more competition in the VR space but nobody seems interested. Valve shipped a headset, sure, but they are not pumping anywhere near the kind of resources into R&D that Facebook Reality Labs is.
My blog post on the topic: https://cedwards.xyz/goodbye-oculus/ https://cedwards.xyz/goodbye-oculus/
- dmead 5y agovalve likes money, and they see money in handhelds right now and their convoluted attempts to make touch pad controls a thing. see the steam controller, link, machine and now deck.
- azinman2 5y agoIf you're sad now, just wait until the ads start coming. I'm not joking or hypothesizing -- I have a friend at Oculus who hoped that they'd take a different path because they're selling hardware. They've made it very clear to my friend that Facebook is an advertising company, and their strategy is to sell hardware with little margins to squeeze everyone else out, and then monetize you and your eye balls with ads.
- baby 5y agoFWIW Valve tried it first in CS 1.6, didn’t really work