3 ms·
> "Is there any way to break the stranglehold of large studios and enable smaller studios to build high quality games?" Game engines are now cheap/free but wha
by ThrowawayR2 5y ago
> "Is there any way to break the stranglehold of large studios and enable smaller studios to build high quality games?"
Game engines are now cheap/free but what deep pockets buy are more and better artwork, level design, story writing, voice acting, sound design, background music, motion capture, etc. that are the hallmarks of AAA games. While small studios can (and do!) build great games, they can't replicate that because of the cost and I don't see a way to work around that. There's no way to automate artistry.