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SupCom has remained interesting to RTS players long past its expiration date. The official servers have been down for years! Games are played on unofficial serv
by ipnon 5y ago
SupCom has remained interesting to RTS players long past its expiration date. The official servers have been down for years! Games are played on unofficial servers now.[0]
Real military strategy[a] is all hard counters. Anti-ship missiles barrages need only one to land to knock an aircraft carrier out. Stealth aircraft are sitting ducks over integrated anti-air defense, over blue water the stealthiest plane is invisible until it's on top of you. Infantry require air superiority to occupy a territory. War is extremely unforgiving. This translates well into a SupCom game mechanic.
[a] Technically tactics at the scale of SupCom
[0] https://www.youtube.com/watch?v=JbBQEPV_6qg https://www.youtube.com/watch?v=JbBQEPV_6qg
- Cthulhu_ 5y agoNot an expert, but urban warfare is more complicated and doesn't have as much 'hard counters'; they had to fight tooth and nail, door to door to (re)take cities in the middle-east. Of course, if you take the gulf war you can see it in action, with most of Iraq's tanks and airplanes being taken out via airstrikes.
- ipnon 5y agoYes, it is perhaps at a level between the tactical and strategic that hard counters mostly exist. At the highest strategic level, hard counters are nonexistent in a game theory way. Institutions like the UN and the US military prevent much of anything significant happening at the greatest levels of geopolitics. This can be seen in the abundance of world wars in the early 20th century, and their absence in the late 20th and now 21st centuries. Then at the utmost tactical level it is truly man versus man. There are few, if any, hard counters for that.