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From the article: "Because the environment is multiplayer, we can examine the progression of agent behaviours while training on held-out social dilemmas, such a
by leesec 5y ago
From the article: "Because the environment is multiplayer, we can examine the progression of agent behaviours while training on held-out social dilemmas, such as in a game of “chicken”. As training progresses, our agents appear to exhibit more cooperative behaviour when playing with a copy of themselves. Given the nature of the environment, it is difficult to pinpoint intentionality — the behaviours we see often appear to be accidental, but still we see them occur consistently."