4 ms·
Cool, what kind of games/how much did they bring in?
by riskish 15y ago
Cool, what kind of games/how much did they bring in?
- dpcan 15y agoOver $100k so far (after google fees, but before taxes and expenses) I don't like publishing which games they are because there's already a lot of competition in their genres, no reason to extend it. However, for each, I was actually one of the first few of their kind when the market was just getting rolling with paid apps.
- riskish 15y agoWow, 100K over how many months? So after taxes maybe 60-70K?
- dpcan 15y agoYes, my taxes in April were pretty heavy, but I put a lot aside because I saw it coming. I'd say most of the income came in over a 6-7 month period of really amazing sales.
- cpeterso 15y agoAwesome success. Do you need to frequently publish new games to keep your revenue up? For games, do you find that customers expect updates for bug fixes? Or are the games mostly "fire and forget", the code never to be touched again?