3 ms·
Aha - for my Masters Thesis, some 15 years ago, I did something very similar also using (strictly) GLSL shaders to simulate the Universe from Big Bang to presen
by DrNosferatu 5y ago
Aha - for my Masters Thesis, some 15 years ago, I did something very similar also using (strictly) GLSL shaders to simulate the Universe from Big Bang to present day.
"GPGPU N-Body Particle-Particle Cosmological Simulations".
[Abstract: https://bit.ly/3rzDNLy https://bit.ly/3rzDNLy]
[Results and poster: https://bit.ly/3BE2cEp https://bit.ly/3BE2cEp]
Well done - very nice presentation!
PS: Do you have plots of your simulation results and Earth's natural mass density power spectrum along (simulation) time?