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The biggest problem for me is dealing with UIs that are not designed to deal with IMEs. Like websites with autocomplete forms that fight with the IME.
by kalleboo 5y ago
The biggest problem for me is dealing with UIs that are not designed to deal with IMEs. Like websites with autocomplete forms that fight with the IME.
- Blikkentrekker 5y agoYes, that too, the u.i. must support it and often it doesn't. As well as numerous issues with printing and ignoring or wrongly rendering my fontconfig directive to render characters in that codepoint space at 130% size. Many video games use a custom input form as well as also simply ignore it.
- harpersealtako 5y agoOne thing I noticed watching some Japanese youtubers playing games like Minecraft is that some of them had figured out how to use the IME to input Japanese kanji/kana into the chatbox, but others just communicated in roman characters directly. So you'd have conversations in text-entry romaji, that they would have to sound out verbally when they received to understand what it meant. e.g. A: [in minecraft chat] "rapisurazuri kudasai!" B: [talking to themselves] what is that? ra-pi-su-ra-zu-ri-ku-da-sai... aah, I understand.