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I’m tempted to get this. But I think I’d even more want to have one for the NES. Does one exist? Edit: the video actually demoed samples that sounded like NES
by jader201 5y ago
I’m tempted to get this.
But I think I’d even more want to have one for the NES. Does one exist?
Edit: the video actually demoed samples that sounded like NES, so maybe that’s included. Either way, I’m supporting this — super cool, and I would love to be able to tinker with songs using authentic samples from SNES.
- laumars 5y agoI’ve seen people use Gameboys as instruments.
- rogerclark 5y agoYou can use Chipsynth SFC to rip and play back SNES samples in any DAW: https://www.plogue.com/products/chipsynth-sfc.html https://www.plogue.com/products/chipsynth-sfc.html Also, many SF2 soundfonts for SNES games already exist and use authentic samples. The SNES adds a low pass filter, which you can approximate with EQ, and it has an echo effect that can be replicated with a short delay.
- qbasic_forever 5y agoThe NES sound hardware is pretty simple and easily emulated, you can find some nice virtual synths: https://www.mattmontag.com/projects-page/nintendo-vst https://www.mattmontag.com/projects-page/nintendo-vst You might even just be able to use any old synth and its basic square, triangle, etc. waves to get really close to the NES sound.
- jareklupinski 5y agoI used to produce one for the NES: https://github.com/jareklupinski/chip-maestro https://github.com/jareklupinski/chip-maestro / https://www.kickstarter.com/projects/jarek/chip-maestro-an-nes-midi-synthesizer-cartridge https://www.kickstarter.com/projects/jarek/chip-maestro-an-n... Though if you're serious about using it for music production, I recommend popping the CPU out and dropping it into a dedicated board so you're not dealing with stuff like cartridge grime issues in a studio: https://github.com/jareklupinski/standalone-nes-synth https://github.com/jareklupinski/standalone-nes-synth